num_rules |
124 |
cash_player_bomb_defused |
200 |
cash_player_bomb_planted |
200 |
cash_player_damage_hostage |
-30 |
cash_player_get_killed |
0 |
cash_player_interact_with_hostage |
300 |
cash_player_killed_enemy_default |
200 |
cash_player_killed_enemy_factor |
0.5 |
cash_player_killed_hostage |
-1000 |
cash_player_killed_teammate |
-300 |
cash_player_rescued_hostage |
1000 |
cash_player_respawn_amount |
0 |
cash_team_bonus_shorthanded |
0 |
cash_team_elimination_bomb_map |
2700 |
cash_team_elimination_hostage_map_ct |
2300 |
cash_team_elimination_hostage_map_t |
2000 |
cash_team_hostage_alive |
0 |
cash_team_hostage_interaction |
500 |
cash_team_loser_bonus |
2400 |
cash_team_loser_bonus_consecutive_rounds |
0 |
cash_team_planted_bomb_but_defused |
200 |
cash_team_rescued_hostage |
0 |
cash_team_survive_guardian_wave |
1000 |
cash_team_terrorist_win_bomb |
2700 |
cash_team_winner_bonus_consecutive_rounds |
0 |
cash_team_win_by_defusing_bomb |
2700 |
cash_team_win_by_hostage_rescue |
3000 |
cash_team_win_by_time_running_out_bomb |
2700 |
cash_team_win_by_time_running_out_hostage |
2000 |
coop |
0 |
deathmatch |
1 |
metamod_version |
1.12.0-dev+1165V |
mp_allowNPCs |
1 |
mp_autocrosshair |
1 |
mp_autoteambalance |
0 |
mp_buy_anywhere |
1 |
mp_buy_during_immunity |
0 |
mp_c4timer |
35 |
mp_disable_respawn_times |
0 |
mp_falldamage |
0 |
mp_flashlight |
0 |
mp_footsteps |
1 |
mp_forcerespawn |
1 |
mp_fraglimit |
0 |
mp_freezetime |
1 |
mp_friendlyfire |
1 |
mp_hostagepenalty |
10 |
mp_limitteams |
0 |
mp_maxrounds |
15 |
mp_respawnwavetime |
10.0 |
mp_roundtime |
3 |
mp_roundtime_defuse |
2.25 |
mp_roundtime_hostage |
2 |
mp_stalemate_at_timelimit |
0 |
mp_stalemate_enable |
0 |
mp_teamlist |
hgrunt;scientist |
mp_teammates_are_enemies |
0 |
mp_teamplay |
0 |
mp_teams_unbalance_limit |
1 |
mp_timelimit |
0 |
mp_tournament |
0 |
mp_weaponstay |
0 |
mp_winlimit |
0 |